Here you can find a list of many of the projects and clients that we have worked for in the past. Projects that are subject to non-disclosure are not included of course.
Featured Projects
Bringing virtual worlds to life since 2002
Experience is one of the most efficient tools to get the job done perfectly. Let our experience work for you...
Things we are good at
- 3D Character Creation and Rigging
- 3D Modeling and Texturing
- Motion Capturing
- Keyframe Animation
- Developing production pipelines

Year 2011 |

Online-Trainingsplattform (Volkswagen)
Motion Capturing and Character Animation with LipSync Speech
Year 2010 |
Complete Characters HD (Internal project)
Creation of an Extensive Prefab 3D Characters and Animation Library, Continuous Expansion of the Product Line until Today

Training Simulation (Rheinmetall Defence Electronics)
Loading officer characters with 50 Animations for cargo ship loading training simulation

3dvia Presentation (Dassault Systemes)
3D Characters Resembling Specific Persons

Battleground Europe (Playnet Inc.)
2 Historical Soldier Characters

Simulation Projects (Rheinmetall Defence Electronics)
3D Model of a Stgw90 Assault Rifle with LODs and 5 Animations

Research Project (WorldViz LLC.)
Rhesus Monkey 3D Model for Scientific Purposes

Research Project (WorldViz LLC.)
Character Animations for VR Project Analyzing Alcohol Abuse
Vizard Environments (Worldviz LLC.)
Environments for Virtual Reality Toolkit

Driving Simulations (Rheinmetall Defence Electronics)
Creation of a large amount of fully functional Realtime Car Models

Educational software (Advesco Learning Systems)
Illustrations of Characters

Curling 2010 (Actalogic)
Motion Capturing of Professional Curler + Editing of Character Animations
Anonymous (Uncharted Territory, LLC)
Motion Capturing and Animation Editing for Roland Emmerich's 16th-Century-Thriller "Anonymous"
Year 2009 |
Anno 1404 (Related Designs / Ubisoft)
Creation of 9 Buildings Including LODs
Gray Matter (Wizarbox / dtp entertainment)
38 Completely New Ingame Characters, 27 Character Modifications, Motion Capturing of Ingame Animations, 175 Completely New Character Animations, 154 Modifications of Existing Animations
VR Methlab Simulation (WorldViz LLC.)
3D Environment for Training Law Enforcement how to Spot Illegal Methamphetamine Labs.
Im Spessart sind die Geister los (Exozet Effects)
Mocap and Animation Editing for TV Movie

Vehicle Marshaller Training (Rheinmetall Defence Electronics)
Dutch Soldier 3D Character with 40 different Animations and Hand Signals

visTable touch (Plavis)
3D Factory Worker Characters
Year 2008 |
Complete Animals (Internal project)
Prefab Library of 30 Fully Rigged Animal Models with 95 Ready-Made Animations, each Animal in 3 Different LODs, Additional Normal Bump Maps and Specular Maps
15 Days (House of Tales / dtp entertainment)
Creation of all 18 Game Characters and 400 Ingame Animations (Including Motion Capturing)

Aerion SSBJ supersonic business jet (WorldViz LLC.)
Pre-Rendered Visualization for Promotion Purposes

Techforce Serious Game (Zone 2 Connect)
32 Character Animations

Simulation Projects (Rheinmetall Defence Electronics)
Creation of 3 different Animal 3d Models with LODs and Animations

Virtual Environment for National Institutes of Health (WorldViz LLC.)
Creation of Obese 3D Characters and Their Animations
Year 2007 |
Black Prophecy (Reakktor Media)
Creation of 165 Spaceship Modules, 70 Weapons, 5 Space Stations, 5 Level Locations, 27 Character Models (without Heads)
Jack Keane (Deck13 Interactive)
Creation of 23 Characters and 35 Animations
Meine Tierklinik in Australien (Braingame Publishing)
230 Animations for Human Characters and Animals (Nintendo DS)
Ankh - Kampf der Götter (Deck13 Interactive)
50 Character Animations
Steelbeasts Pro (eSim Games, LLC.)
Creation of Interior and Exterior of CV90/35 Infantry Fighting Vehicle Simulator for the Danish Army

3D Presentation (Allsat)
9 Movies Visualizing the Effect of Correction Data on Satellite Reception
Environmental Disaster Simulator (WorldViz LLC.)
3D Environment Resembling a Tanker Truck Spill

Haunted (Deck13 Interactive)
Creation of Main Game Character for Haunted Prototype
OSHA VR Training Simulator (WorldViz LLC.)
3D Environment and Props for VR Simulation - Training the Identification of Safety Violations
Year 2006 |
Complete Soldiers (Internal project)
Prefab Library of 50 Fully Rigged Military Characters in 3 Different Polycounts, 170 Ready-Made Combat Animations, Textures with Customizable Layers, Normal and Specular Maps
Emergency 4 Deluxe (Promotion Software)
10 Characters, 10 Character Animations, 15 Buildings, 30 Environment Objects
Ankh - Herz des Osiris (Deck13 Interactive)
60 Character Animations
Pet Vet 3D: Wild Animal Hospital - Meine Tierklinik in Afrika (Braingame Publishing)
180 Animations for Human Characters and Animals
Venetica (Deck13 Interactive)
Creation of Main Game Character and Secondary Character for Venetica Prototype

1914 - Shells of Fury (h2f Informationssysteme )
Creation of 6 Ships and 1 Human Character
The Show (Promotion Software)
30 Characters, 20 Mechs, 200 Animations, 30 Weapons, 150 Environment Objects
Year 2005 |
Complete Characters (Internal project)
Prefab Library of 104 Fully Rigged Characters in 3 Different Polycounts, 100 Ready-Made Animations, Textures with Customizable Layers, Normal and Specular Maps
Ankh (Deck13 Interactive)
Concept and Creation of the 3 Main Characters, Creation of 6 Additional Characters, 35 Character Animations
Emergency 4 (Promotion Software)
70 Characters, 40 Character Animations, 140 Buildings, 120 Vehicles, 450 Environment Objects
Pet Vet 3D: Animal Hospital - Meine Tierklinik (Zeal)
50 Animations for Human Characters and Animals
Year 2004 |
Emergency 3 (Promotion Software)
40 Characters, 140 Character Animations, 150 Buildings, 100 Vehicles, 500 Environment Objects

Luka und das geheimnisvolle Silberpferd (Deck13 Interactive)
Creation of Main Game Character for Prototype

Voodoo Island (Spirit Projektges. mbH & Co. KG)
Models, Textures and Level Design for Prototype

Neocron 2 (Reakktor Media)
32 Character Textures

Bingo! TV Show (Toygardens Media)
3D Models of Landmarks for Virtual Flythrough
Year 2003 |
Back to Gaya (4Head Studios)
3 Characters, 10 Character Animations, 5 Racing Cars, 50 Environment Objects

Big Biz Tycoon (4Head Studios)
20 Characters, 135 Environment Objects

3D Visualization (AS Agentur & Service)
Visualization of Trade Show Booth Designs

Pirates (Mad Cat Interactive Software GmbH)
Texturing of 13 Character Models, Ground Textures for Environments
Year 2002 |

The Guild / Die Gilde Add-On (4Head Studios)
Creation of 40 Character Textures


































