Polyzoom Media specializes in delivering graphics assets for enter-
tainment software. We are mainly focusing on Low-/Med-Polygon
graphics and animation for realtime 3D engines.

The company is existing since January of 2003 and was founded
by Markus Wojcik, who can look back on more than 10 years
experience in game development.

Delivering high quality work within time and for reasonable cost is
helping our clients to reach their milestones securely and to make
their projects commercially successful.

Because of our work on various kinds of technically and graphically
challenging projects we could gather experience and know-how
which our clients benefit from. Therefore our service is not
necessarily limited to executing explicitly predetermined and
specified tasks - during collaboration on projects, we also
have a secondary effect of giving valuable input and consulting
if desired.

 
 
We are convinced, that specializiation
has become the key to success in the game development industry.

As projects are getting more complex
and ambitious, companies have to focus
on what they are best at: for the game
development companies, that should be
making their game fun to play.


The creation of graphics assets is under-lying a similar evolution like the growing use of 3rd party 3D engines. If developers do not have to worry about creating vast ammounts of 3d models, textures and animations they simply will make better games.

Besides they can be sure to get the work
done in a professional way and make
their projects more calculable in terms
of development cost and time.